CounterStrikeStats

Ratings · Guide

HLTV Rating 2.0 explained for CS2

HLTV Rating 2.0 is the closest thing Counter-Strike has to a single honest performance number. Here is what it measures, what counts as good, and how to actually improve it.

Every Counter-Strike player has argued about who really carried. HLTV Rating 2.0 exists to settle it with data instead of memory. It is the industry-standard performance number, and once you understand what feeds it, it becomes a tool for improvement rather than just bragging rights.

What Rating 2.0 measures

The original Rating 1.0 leaned on kills, deaths, and multi-kills. Rating 2.0 added the parts of a round that matter but do not show up as a frag:

  • Kills and deaths — the baseline.
  • ADR (damage per round) — the damage you deal even without the kill.
  • KAST — the share of rounds where you had a Kill, Assist, Survived, or were Traded.
  • Impact — multi-kills, openings, and clutches, weighted higher.

The result is centered so that 1.0 is an average performance. Everything reads against that par.

What counts as good

  • Below 0.90 — a quiet or rough game.
  • 1.00 — an average, useful game.
  • 1.10+ — a genuine carry.
  • 1.15+ — sustained at this level, professional-tier.

A single high game is noise. The number becomes meaningful across many matches, which is why tracking it over time matters more than any one result.

How to actually improve it

The mistake is chasing kills. The faster path is finding your weakest input and fixing it:

  • Low KAST? Stop dying in isolation — trade and get traded.
  • Low ADR? Add utility damage and stop over-peeking for the head shot when a body shot wins the trade.
  • Low survival? You are overextending; hold your positions and stay alive to save.

Open a match with the FACEIT tracker and read your rating next to performance — the input dragging it down is usually obvious once you look.

How it works

  1. 01

    Read your rating in context

    Open a match and note the rating next to KAST and ADR — a rating rarely moves without one of those moving too.

  2. 02

    Find your weakest input

    Low ADR means missed damage; low KAST means quiet rounds; low survival means overextending. Identify which is dragging you down.

  3. 03

    Drill that one input

    Target the specific weakness — trade discipline for KAST, utility damage for ADR, positioning for survival — and re-check the rating over your next matches.

Questions

Frequently asked

What is a good HLTV Rating 2.0?

1.0 is an average game. Consistently above 1.10 is strong; top professionals sustain around 1.15 or higher. Below 0.90 usually indicates a quiet or difficult match.

What is the difference between Rating 1.0 and 2.0?

Rating 1.0 was based mainly on kills, deaths, and multi-kills. Rating 2.0 adds damage (ADR), KAST, and impact, giving credit for contribution that does not show up as a frag.

Can I improve my rating without more kills?

Yes. Raising ADR, KAST, and survival lifts your rating even with the same kill count, because those inputs reward damage, consistency, and staying alive to help your team.

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