Mechanics · Feature
CS2 aim analysis: accuracy, spray, and placement
Aim is measurable. JumpThrow.gg reads your shots straight from the demo — headshot rate, spray accuracy, and where your crosshair sits before the fight even starts.
- HS%
- Headshot rate
- Spray
- Recoil control
- 1st shot
- Accuracy
- Per-weapon
- Splits
You can practice aim for hours and still not know which part is failing. Is it placement? Spray control? Are you losing openers to timing rather than aim at all? Aim analysis answers that from real matches instead of a training map.
JumpThrow.gg reads your shots directly from the demo, so the numbers describe how you actually aim under pressure — not how you aim against bots.
What it measures
- Headshot percentage — the cleanest proxy for crosshair placement and discipline.
- First-bullet vs spray — where your damage comes from, weapon by weapon.
- Spray control — how well you keep rounds on target once you commit to holding the trigger.
- Placement tendencies — the heights and angles you tend to hold before contact.
Turning numbers into practice
High headshot percentage but low kills often means you are hunting the head shot when a body shot would have won the trade. Lots of spray damage but poor first-bullet accuracy points to pre-aim and stopping discipline, not raw flick speed.
Read aim analysis next to duels: if your aim stats are strong but you are losing openers, the fix is timing and positioning, not more aim training. If both are weak, you have found your priority.
What it covers
Headshot percentage
How often your kills land on the head — the clearest signal of placement and discipline.
Spray vs tap
See whether your damage comes from controlled sprays or first bullets, per weapon.
Crosshair placement
Placement decides duels before they start; aim analysis shows where you tend to hold.
Opening-fight aim
Pair with duels to separate mechanical misses from bad timing.
Questions
Frequently asked
What is a good headshot percentage in CS2?
Around 40-50% is solid for rifles at a competitive level. Very high HS% with low kills can mean over-aiming for the head instead of taking the reliable body shot.
Can aim analysis tell me if I over-spray?
Yes. By splitting damage between first-bullet and spray, it shows whether you win fights with taps and bursts or rely on holding the trigger — a common source of lost duels.
Does this need a demo?
Shot-level detail is most complete from an uploaded demo, where every bullet and hit is available to the parser.
Ready to see your own stats?
Jump into JumpThrow.gg and turn your next match into a full breakdown.